{{ drawPool.length === 1 ? '1 card left' : drawPool.length + ' cards left' }}
Select at least one suit to draw a card.
Configuration
Draw a random playing card
A card appears when the page loads in Fresh draw mode. Press Draw another card to get a new result. The name below the picture spells out the rank and suit. You can also reach the draw button with Tab and press Enter or Space.
Use the deck size and suit settings to decide which cards can appear. Changing either setting draws a new card in Fresh draw mode and starts a new deck in One shuffled deck mode. Select at least one suit to draw.
Which cards are in each deck?
With all four suits selected, the 52 card setting has ranks from 2 through ace. The shorter settings remove low ranks from every selected suit. A 36 card deck starts at 6, a 32 card deck starts at 7, and a 24 card deck starts at 9. Each one still includes 10, jack, queen, king, and ace.
Those numbers describe the deck with all four suits selected. If you select only hearts in the 52 card setting, there are 13 possible results rather than 52. Selecting two suits gives 26. In the 24 card setting, one suit gives six possible results. The suit checkboxes let you draw only red cards, only black cards, or any combination that suits your game.
When to use each draw mode
Choose Fresh draw when each pick should have the same odds. If you draw the ace of spades, it can come up again on the next click. This works well for independent choices such as picking a suit for a writing prompt.
Choose One shuffled deck to deal the first card right away. Every card you draw stays out, and the counter shows how many are left. For example, if you select only hearts in a 52-card deck, you can draw each of the 13 hearts once. Select Reshuffle deck to put all the cards back and immediately draw the first card of the new deck.
Ways to use a one card draw
For a quick tie breaker, let each person draw once and compare ranks. Agree in advance whether ace is high or low, and what happens if the ranks match. For a writing prompt, use the suit as a theme and the rank as a number, such as nine sentences for the nine of hearts. In a classroom, you could assign four topics to the suits and let the drawn card choose the next question.
For a red or black choice, leave all suits on and decide which color means which option before drawing. If you only need to choose between two options, the Coin Flipper is simpler. For a result from 1 to 6, try the Dice Roller. Those tools also make a new independent pick each time.